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Any mod any weapon not working
Any mod any weapon not working






any mod any weapon not working

It seems that dual wielding won't require extra work. Is SMG available for Purist? There is "ClassicSMG", but I'm not sure if it is really available in game. Player classes BDoomer (Rifle Start), Doomer2 (Pistol Start), and TacticalDoomer (Tactical Mode) - do they share the same weapon set, or there are differences?Ģ. As Brutal Doom code is not the easiest to understand, I have some questions:ġ. I will fix the bug as soon as possible.0.15: added Chex Quest (Single Player) weapons.Īdded option to show/hide not acquired weapons. This is a relatively big update, so if there are any bugs, please inform me on this mod's dedicated thread. Players no longer start with 200Hp in UHC Mode. Players can no longer heal with the Nurse due to the curse of UHC. Because, you know, the others are a piece of cake. Added "Boss-fight Mode" support for Pumpkin Moon, Frost Moon, Old One's Army, and Solar Eclipse Events. If you're confused about where to type these commands, pressing 'Enter' is probably a good start :-) Or, I suppose, 'be reminded of' your fate. This command will be removed in the next update. Typing /worlduhc will permanently make your world UHC. A temporary command has been added to make existing worlds UHC. To make a player in UHC Mode, type /playeruhc right after you enter a new world. To make a world in UHC Mode, select the option after world generation. This update of Ultra HardCore saves you from having to disable this mod when you don't want to play UHC! A player or world can now each be in 'UHC Mode' - if the player OR the world is in UHC Mode, then your experience will be Ultra HardCore. This isn't about having more items, more weapons, or more bosses - this is about having more game modes!! The concept is simple - there is no way to restore health except through healing items, but even those are nerfed! This is Terraria Ultra Hardcore! (Work in Progress)








Any mod any weapon not working