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Fallout 4 dirt mod
Fallout 4 dirt mod










The filter on FO3edit can be very informative and will help you catch conflicts if run correctly and examined thoroughly. So that means that house mods are high on the list, followed by quest mods, and mods that alter landscape. You have to be discriminating and think about mod design. They may though - if a mod is supposed to only address melee damage but also adjusts vats - that could be an issue. Mods that alter game settings and the like rarely have as much need for cleaning. So like I pointed out in the other thread - just like with Oblivion the types of mods that need it most are mods that alter the worldspace or cells. So creating a list haphazardly is sure to step on a few toes and then comes the part about upkeep of the list - what if a modder then cleans for the next release? Important to remember that these edits can occur from just fiddling about in the CS/Geck and other than forgetting to clean rarely are they there due to purposeful neglect. This can be a touchy subject and there are a few modders who have become well known for being offended that anyone would call their mods dirty.

fallout 4 dirt mod

And certainly there are no deletions which are the bigger concern.

fallout 4 dirt mod

They don't seem to touch things that may be sensitive to other mods. With FWE I found like 12 identical to master records and I'd bet a few can be removed, but I'm not going to remove them as they don't seem that essential in my load order. That said those edits were no more than a handful. So, just be polite in reporting and it may be a big help.

fallout 4 dirt mod

That said I was warned of this in Oblivion and that there was no need to check but after doing so I indeed found edits that needed to be removed in the esm of Frans, MMM, and OOO and reported those to FCOM team. I agree with Martigin and Kai that overhaul cleaning is best left to the mod makers and that makes sense. but if none are in that category, it's ok to me. the small/medium popular ones KNOWN to be problematic are what I'm after. and was wandering if the same occur in FO3 (and as a mod addicted, fixing some was the difference of a playable or bugged game in OB).

fallout 4 dirt mod

Tnx Martigen and Kai, just as I said earlier, overhauls up to date are better to leave them to the creatorsīut my question are because some dirts of Oblivion could break other mods located early in load order.












Fallout 4 dirt mod